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1. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Jethrow Toralen wrote: The most affected by these changes will be new players (not many participating here so you won't hear from them). Next most aggrieved are probably Rorqual owners, but this may only be temporary, and after that low sec inh...
- by Capsuler Rhea - at 2014.04.30 12:10:00
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2. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Dramaticus wrote: Are you the type of people that get your paycheck and then immediately run to the bar Me? On the contrary, quite the opposite, reason I only give myself a little 'me' time whenever I can..... but this is way off topic, don'...
- by Capsuler Rhea - at 2014.04.29 19:10:00
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3. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Weaselior wrote: Capsuler Rhea wrote: To reiterate, that's the play style I chose, sandbox is defined as such, you can do everything you want, no? Now, in terms of doing something wrong, perhaps, I almost always log everyday, but I only do ...
- by Capsuler Rhea - at 2014.04.29 16:56:00
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4. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Weaselior wrote: Capsuler Rhea wrote: Nulsec is for people with something to prove, I personally don't want to be a part of that and I don't need to prove anything, I'm fine wasting my time on missions and NPC corp chat, I'm fine with the c...
- by Capsuler Rhea - at 2014.04.29 16:30:00
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5. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Galies wrote: As a long time player, 5+ years in the game, I feel yet another kick in the teeth coming here. I have seen you reduce mission loot on lvl 4 missions, as you said we were getting way too much value from the loot. Ive seen the intro...
- by Capsuler Rhea - at 2014.04.29 14:52:00
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6. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Guru7 wrote: I do understand that the changes to the reprocessing skills are needed, to make some other skills/features of the game reasonable. As stated arlier, it brings abig disadvantage to new players and vets who live on mission running: W...
- by Capsuler Rhea - at 2014.04.28 18:38:00
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7. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
CCP Eterne wrote: There are big changes coming to EVE Online in the summer expansion. One of the biggest changes will be to the way refining and reprocessing works and is calculated. There will be new formulas, new incentives to reprocess in ou...
- by Capsuler Rhea - at 2014.04.28 12:37:00
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8. What happened with the PLEX prices? They are over 740 mil - in EVE General Discussion [original thread]
Ramona McCandless wrote: Capsuler Rhea wrote: [unless of course there is no manipulation and PLEXs are not bought by resellers.. These things are not related They are, when resellers buy all freshly minted PLEXs and resell them, they...
- by Capsuler Rhea - at 2014.04.27 11:10:00
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9. Why isn t there any walking around stations/ships etc? - in EVE General Discussion [original thread]
Hatthor wrote: Just wondering? Is there any talk of letting players explore inside stations, on planets and walking inside ships as well? Something like what swtor did maybe or is it too radical and moving away from the EVE interface paradigm...
- by Capsuler Rhea - at 2014.04.27 11:03:00
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10. What happened with the PLEX prices? They are over 740 mil - in EVE General Discussion [original thread]
Hevymetal wrote: demand > supply, therefore prices go up, basic economics. nahhh, i see manipulation at hand here.... the higher the price of PLEX, the farther in between sellers will be since they get more isk now, that will be bad for ...
- by Capsuler Rhea - at 2014.04.27 10:21:00
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11. Plex prices, economics and CCP's responsibility - in EVE General Discussion [original thread]
Cygnet Lythanea wrote: Marsha Mallow wrote: Regarding the servers, despite the overload in Jita and during fleet battles I'm pretty sure its nowhere near max capacity. Empire has has been smoking, according to one of the dev blogs a while...
- by Capsuler Rhea - at 2014.04.27 10:15:00
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12. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Krystyn wrote: CCP Explorer wrote: I wanted to expand a bit on CCP Soundwave's comment in his dev blog that "doing frequent updates isnGÇÖt really healthy and canGÇÖt be maintained for longer periods of time" from a technical perspective. In...
- by Capsuler Rhea - at 2012.06.06 12:42:00
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13. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
CCP Explorer wrote: Panhead4411 wrote: CCP Explorer wrote: I wanted to expand a bit on CCP Soundwave's comment in his dev blog that "doing frequent updates isnGÇÖt really healthy and canGÇÖt be maintained for longer periods of time" from ...
- by Capsuler Rhea - at 2012.06.05 20:20:00
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14. Sticky:New dev blog: Unified Inventory: Changes Coming Your Way This Friday! - in EVE Information Portal [original thread]
ISquishWorms wrote: Jebediah MacAhab Dallocort wrote: Well, time to evaluate CCP's progress in fixing this horrible ******* mess, as it's been a few weeks, plenty of time to hit the revert button, or wrap the two version of the UI in if stat...
- by Capsuler Rhea - at 2012.06.04 15:14:00
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15. Sticky:New dev blog: Unified Inventory: Changes Coming Your Way This Friday! - in EVE Information Portal [original thread]
Smohq Anmirorz wrote: disasteur wrote: Smohq Anmirorz wrote: lol...yes, CCP, the cargohold window is very important, it was difficult having it close so often. ...um....but now I'm often getting two cargohold windows and having to figure...
- by Capsuler Rhea - at 2012.06.03 12:39:00
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16. Sticky:New dev blog: Unified Inventory: Changes Coming Your Way This Friday! - in EVE Information Portal [original thread]
CCP Soundwave wrote: Scaugh wrote: And corporate hangars? At least bring back the icon for it. We're working towards making some changes to a lot of the icons. Ideally we'll want everything to have separate icons so you can more easil...
- by Capsuler Rhea - at 2012.06.02 07:21:00
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